HELLO WORLD / ARTICLE DIRECTORY
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605 articles
Broken
Broken is a trait definition.
Build a bed.
Build a bed. is a quest entry. Its recorded start, completion and parent-quest references are listed below when present.
Build a campfire
Build a campfire is a quest entry. Its recorded start, completion and parent-quest references are listed below when present.
Build a farm plot
Build a farm plot is a quest entry. Its recorded start, completion and parent-quest references are listed below when present.
Build a still
Build a still is a quest entry. Its recorded start, completion and parent-quest references are listed below when present.
Build an Alcohol power generator
Build an Alcohol power generator is a quest entry. Its recorded start, completion and parent-quest references are listed below when present.
Build solar panel
Build solar panel is a quest entry. Its recorded start, completion and parent-quest references are listed below when present.
Building — village settings
Building — village settings records game-system configuration for the supplied demo. These values are settings, not measurements from a gameplay test.
Bullet Spray — combat settings
Chaotic automatic fire over larger area. May cause collateral damage.
Bullet — combat settings
Bullet — combat settings records game-system configuration for the supplied demo. These values are settings, not measurements from a gameplay test.
Bunker Kid
Bunker Kid is a trait definition in the neutral category. Recorded skill modifiers: Cooking flat 5, Electronics flat 2, Medicine flat 3, Research flat
Bury
Dig a grave and lay them to rest
Butcher
Harvest what you can from the remains
Calm
Calm is a personality selection. Its recorded granted trait is Calm.
Calm
Calm is a trait definition in the positive category.
Camp Fire
Camp Fire is a scene or prefab configuration from the demo. Its values describe this recorded object and can vary between scene instances.
Camp Fire
Camp Fire is a building definition in the Hello World demo data.
Camp Fire
Camp Fire produces 1 × Camp Fire.
Can Break
This entry is declared by an empty table in the supplied configuration; no properties are recorded.
Canned Dog Food
Canned Dog Food is a resource in the Hello World demo data. Its recorded maximum stack size is 5.
Car Wreck
Car Wreck is a scene or prefab configuration from the demo. Its values describe this recorded object and can vary between scene instances.
Car Wreck
Car Wreck is a resource in the Hello World demo data.
Car Wreck (1)
Car Wreck (1) is a scene or prefab configuration from the demo. Its values describe this recorded object and can vary between scene instances.
Car Wreck (2)
Car Wreck (2) is a scene or prefab configuration from the demo. Its values describe this recorded object and can vary between scene instances.
Car01
Car01 is a resource in the Hello World demo data.
Carrot
Carrot is a resource in the Hello World demo data. Its recorded maximum stack size is 10.
Carrot
Carrot produces 13 × Carrot.
Causality — rules settings
Causality — rules settings records game-system configuration for the supplied demo. These values are settings, not measurements from a gameplay test.
Charge
Charge defines condition checks and recorded trait changes. Thresholds and flags are shown as stored; their runtime evaluation is not reconstructed he
Charge With Alcohol
Charge With Alcohol is listed in the production recipe catalog. The supplied definition does not record a resource output.
Charge With Solar
Charge With Solar is listed in the production recipe catalog. The supplied definition does not record a resource output.
Charge — simulation settings
Charge — simulation settings records game-system configuration for the supplied demo. These values are settings, not measurements from a gameplay test
Charging
Charging is a colony job. Completion requirements and effects below come from the job definition.
Charging
Charging is a trait definition.
Charismatic
Charismatic is a personality selection. Its recorded granted trait is Charismatic.
Charismatic
Charismatic is a trait definition in the positive category. Recorded skill modifiers: Social flat 7.