Causality — rules settings records game-system configuration for the supplied demo. These values are settings, not measurements from a gameplay test.
Based on extracted game data. Names and serialized defaults can differ from live gameplay.
Quick facts
| Property | Recorded value |
|---|---|
| Extreme high luck | 14 |
| Extreme low luck | 6 |
| High skill offset | 10 |
| Low energy threshold | 25 |
| Low sanity threshold | 25 |
| Low skill offset | -5 |
Sources & verification
Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.
- File
- HelloWorldDemo_Data/StreamingAssets/Data/config/rules.toml
- Object
- /Causality
- Reader
- TOML
Field-level source references
| Property | Source pointer | Status |
|---|---|---|
| Extreme high luck | /Causality/ExtremeHighLuck | verified |
| Extreme low luck | /Causality/ExtremeLowLuck | verified |
| High skill offset | /Causality/HighSkillOffset | verified |
| Low energy threshold | /Causality/LowEnergyThreshold | verified |
| Low sanity threshold | /Causality/LowSanityThreshold | verified |
| Low skill offset | /Causality/LowSkillOffset | verified |