Charge — simulation settings records game-system configuration for the supplied demo. These values are settings, not measurements from a gameplay test.

Based on extracted game data. Names and serialized defaults can differ from live gameplay.

Contents
  1. Quick facts
  2. Sources & verification

Quick facts

PropertyRecorded value
Amount per tick1
Interval77
Start threshold0.95

Sources & verification

Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.

File
HelloWorldDemo_Data/StreamingAssets/Data/config/simulation.toml
Object
/Charge
Reader
TOML
Field-level source references
PropertySource pointerStatus
Amount per tick/Charge/AmountPerTickverified
Interval/Charge/Intervalverified
Start threshold/Charge/StartThresholdverified
Download the original record and provenance (JSON) ↓