Charge — simulation settings records game-system configuration for the supplied demo. These values are settings, not measurements from a gameplay test.
Based on extracted game data. Names and serialized defaults can differ from live gameplay.
Quick facts
| Property | Recorded value |
|---|---|
| Amount per tick | 1 |
| Interval | 77 |
| Start threshold | 0.95 |
Sources & verification
Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.
- File
- HelloWorldDemo_Data/StreamingAssets/Data/config/simulation.toml
- Object
- /Charge
- Reader
- TOML
Field-level source references
| Property | Source pointer | Status |
|---|---|---|
| Amount per tick | /Charge/AmountPerTick | verified |
| Interval | /Charge/Interval | verified |
| Start threshold | /Charge/StartThreshold | verified |