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HELLO WORLD / ARTICLE DIRECTORY

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605 articles

Production recipes

Smash

Slap it, punch it, break it. Who cares

3 properties →
Backstories

Smelly

Smelly is a personality selection. Its recorded granted trait is Smelly.

3 properties →
Traits

Smelly

Smelly is a trait definition in the negative category.

1 properties →
Colony jobs

Snacking

Snacking is a colony job. Completion requirements and effects below come from the job definition.

14 properties →
Colony jobs

Socializing

Socializing is a colony job. Completion requirements and effects below come from the job definition.

11 properties →
Backstories

Sociopath

Sociopath is a personality selection. Its recorded granted trait is Sociopath.

3 properties →
Traits

Sociopath

Sociopath is a trait definition in the neutral category.

1 properties →
Scene objects

Solar Panel

Solar Panel is a scene or prefab configuration from the demo. Its values describe this recorded object and can vary between scene instances.

2 properties →
Buildings

Solar Panel

Solar Panel is a building definition in the Hello World demo data.

4 properties →
Production recipes

Solar Panel

Solar Panel produces 1 × Solar Panel. Required inputs: 5 × Metal, 2 × Component.

4 properties →
Game systems & settings

Solar — energy settings

Solar — energy settings records game-system configuration for the supplied demo. These values are settings, not measurements from a gameplay test.

2 properties →
Backstories

Sole survivor

Sole survivor is a origin selection. Its recorded granted trait is Sole Survivor.

4 properties →
Traits

Sole Survivor

Sole Survivor is a trait definition in the neutral category. Recorded skill modifiers: Medicine flat 2, Shooting flat 2, Overgrowth flat 3.

6 properties →
Resources & items

Special Mushroom

Special Mushroom is a resource in the Hello World demo data. Its recorded maximum stack size is 10.

5 properties →
Game systems & settings

Speed — time settings

Speed — time settings records game-system configuration for the supplied demo. These values are settings, not measurements from a gameplay test.

4 properties →
Backstories

Spent 50 years on one delivery

Spent 50 years on one delivery is a origin selection. Its recorded granted trait is Courier.

4 properties →
Unit types

Spider Bot

Spider Bot is a unit-type definition with recorded attributes, skills and starting traits. The tables below describe the supplied demo build.

8 properties →
Traits

Spider Bot

This entry is declared by an empty table in the supplied configuration; no properties are recorded.

0 properties →
Unit types

Spider Bot Military

Spider Bot Military is a unit-type definition with recorded attributes, skills and starting traits. The tables below describe the supplied demo build.

9 properties →
Unit types

Spider Bot Military Boss

Spider Bot Military Boss is a unit-type definition with recorded attributes, skills and starting traits. The tables below describe the supplied demo b

10 properties →
Unit configurations

Spider Bot Military Boss01

Spider Bot Military Boss01 is a serialized unit configuration from the demo. It records component defaults and abilities; its internal name and values

5 properties →
Resources & items

Spider Bot Military Boss01

Spider Bot Military Boss01 is a resource in the Hello World demo data.

5 properties →
Unit configurations

Spider Bot Military01

Spider Bot Military01 is a serialized unit configuration from the demo. It records component defaults and abilities; its internal name and values may

5 properties →
Resources & items

Spider Bot Military01

Spider Bot Military01 is a resource in the Hello World demo data.

5 properties →
Unit configurations

Spider Bot01

Spider Bot01 is a serialized unit configuration from the demo. It records component defaults and abilities; its internal name and values may differ fr

4 properties →
Resources & items

Spider Bot01

Spider Bot01 is a resource in the Hello World demo data.

5 properties →
Events

Spiderbot Raid

Spiderbot Raid is an event configuration in the demo. Recorded conditions, chances and timing appear below.

19 properties →
Traits

Spoiling

Spoiling is a trait definition.

3 properties →
Traits

Spoiling Fast

Spoiling Fast is a trait definition.

3 properties →
Tools & equipment

Spoon

Spoon is a equipment entry in the Hello World demo data.

4 properties →
Production recipes

Spoon

Spoon produces 1 × Spoon. Required inputs: 2 × Wood.

3 properties →
Buildings

Standalone Charger

Standalone Charger is a building definition in the Hello World demo data.

4 properties →
Traits

Starving

Starving is a trait definition in the negative category.

11 properties →
Traits

Starving Drain

Starving Drain is a trait definition.

3 properties →
Conditions

Starving On

Starving On defines condition checks and recorded trait changes. Thresholds and flags are shown as stored; their runtime evaluation is not reconstruct

5 properties →
Game systems & settings

Stats — stats settings

Stats — stats settings records game-system configuration for the supplied demo. These values are settings, not measurements from a gameplay test.

1 properties →