HELLO WORLD / ARTICLE DIRECTORY
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605 articles
Smash
Slap it, punch it, break it. Who cares
Smelly
Smelly is a personality selection. Its recorded granted trait is Smelly.
Smelly
Smelly is a trait definition in the negative category.
Snacking
Snacking is a colony job. Completion requirements and effects below come from the job definition.
Socializing
Socializing is a colony job. Completion requirements and effects below come from the job definition.
Sociopath
Sociopath is a personality selection. Its recorded granted trait is Sociopath.
Sociopath
Sociopath is a trait definition in the neutral category.
Solar Panel
Solar Panel is a scene or prefab configuration from the demo. Its values describe this recorded object and can vary between scene instances.
Solar Panel
Solar Panel is a building definition in the Hello World demo data.
Solar Panel
Solar Panel produces 1 × Solar Panel. Required inputs: 5 × Metal, 2 × Component.
Solar — energy settings
Solar — energy settings records game-system configuration for the supplied demo. These values are settings, not measurements from a gameplay test.
Sole survivor
Sole survivor is a origin selection. Its recorded granted trait is Sole Survivor.
Sole Survivor
Sole Survivor is a trait definition in the neutral category. Recorded skill modifiers: Medicine flat 2, Shooting flat 2, Overgrowth flat 3.
Special Mushroom
Special Mushroom is a resource in the Hello World demo data. Its recorded maximum stack size is 10.
Speed — time settings
Speed — time settings records game-system configuration for the supplied demo. These values are settings, not measurements from a gameplay test.
Spent 50 years on one delivery
Spent 50 years on one delivery is a origin selection. Its recorded granted trait is Courier.
Spider Bot
Spider Bot is a unit-type definition with recorded attributes, skills and starting traits. The tables below describe the supplied demo build.
Spider Bot
This entry is declared by an empty table in the supplied configuration; no properties are recorded.
Spider Bot Military
Spider Bot Military is a unit-type definition with recorded attributes, skills and starting traits. The tables below describe the supplied demo build.
Spider Bot Military Boss
Spider Bot Military Boss is a unit-type definition with recorded attributes, skills and starting traits. The tables below describe the supplied demo b
Spider Bot Military Boss01
Spider Bot Military Boss01 is a serialized unit configuration from the demo. It records component defaults and abilities; its internal name and values
Spider Bot Military Boss01
Spider Bot Military Boss01 is a resource in the Hello World demo data.
Spider Bot Military01
Spider Bot Military01 is a serialized unit configuration from the demo. It records component defaults and abilities; its internal name and values may
Spider Bot Military01
Spider Bot Military01 is a resource in the Hello World demo data.
Spider Bot01
Spider Bot01 is a serialized unit configuration from the demo. It records component defaults and abilities; its internal name and values may differ fr
Spider Bot01
Spider Bot01 is a resource in the Hello World demo data.
Spiderbot Raid
Spiderbot Raid is an event configuration in the demo. Recorded conditions, chances and timing appear below.
Spoiling
Spoiling is a trait definition.
Spoiling Fast
Spoiling Fast is a trait definition.
Spoon
Spoon is a equipment entry in the Hello World demo data.
Spoon
Spoon produces 1 × Spoon. Required inputs: 2 × Wood.
Standalone Charger
Standalone Charger is a building definition in the Hello World demo data.
Starving
Starving is a trait definition in the negative category.
Starving Drain
Starving Drain is a trait definition.
Starving On
Starving On defines condition checks and recorded trait changes. Thresholds and flags are shown as stored; their runtime evaluation is not reconstruct
Stats — stats settings
Stats — stats settings records game-system configuration for the supplied demo. These values are settings, not measurements from a gameplay test.