Starving is a trait definition in the negative category.

Based on extracted game data. Names and serialized defaults can differ from live gameplay.

Contents
  1. Quick facts
  2. Job modifiers
  3. Sources & verification

Quick facts

PropertyRecorded value
CategoryNegative
Color#ce4b3d
Narration{name} is starving
Narration priority6
str (flat modifier)-2
agi (flat modifier)-2
per (flat modifier)-1
Sanity percent-15
Iconno_food
Causality severity15

Job modifiers

PropertyRecorded value
Eaturgent

Sources & verification

Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.

File
HelloWorldDemo_Data/StreamingAssets/Data/traits.toml
Object
/Starving
Reader
TOML
Field-level source references
PropertySource pointerStatus
Category/Starving/categoryverified
Color/Starving/colorverified
Narration/Starving/narrationverified
Narration priority/Starving/narration_priorityverified
str (flat modifier)/Starving/str_flatverified
agi (flat modifier)/Starving/agi_flatverified
per (flat modifier)/Starving/per_flatverified
Sanity percent/Starving/sanity_percentverified
Icon/Starving/iconverified
Causality severity/Starving/causality_severityverified
Eat/Starving/job_modifiers/Eatverified
Download the original record and provenance (JSON) ↓