Starving is a trait definition in the negative category.
Based on extracted game data. Names and serialized defaults can differ from live gameplay.
Quick facts
| Property | Recorded value |
|---|---|
| Category | Negative |
| Color | #ce4b3d |
| Narration | {name} is starving |
| Narration priority | 6 |
| str (flat modifier) | -2 |
| agi (flat modifier) | -2 |
| per (flat modifier) | -1 |
| Sanity percent | -15 |
| Icon | no_food |
| Causality severity | 15 |
Job modifiers
| Property | Recorded value |
|---|---|
| Eat | urgent |
Sources & verification
Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.
- File
- HelloWorldDemo_Data/StreamingAssets/Data/traits.toml
- Object
- /Starving
- Reader
- TOML
Field-level source references
| Property | Source pointer | Status |
|---|---|---|
| Category | /Starving/category | verified |
| Color | /Starving/color | verified |
| Narration | /Starving/narration | verified |
| Narration priority | /Starving/narration_priority | verified |
| str (flat modifier) | /Starving/str_flat | verified |
| agi (flat modifier) | /Starving/agi_flat | verified |
| per (flat modifier) | /Starving/per_flat | verified |
| Sanity percent | /Starving/sanity_percent | verified |
| Icon | /Starving/icon | verified |
| Causality severity | /Starving/causality_severity | verified |
| Eat | /Starving/job_modifiers/Eat | verified |