HELLO WORLD / ARTICLE DIRECTORY
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605 articles
Relaxing
Relaxing is a colony job. Completion requirements and effects below come from the job definition.
Relay Tower
Relay Tower is a building definition in the Hello World demo data.
Relay Tower
Relay Tower is a scene or prefab configuration from the demo. Its values describe this recorded object and can vary between scene instances.
Relay Tower
Relay Tower produces 1 × Relay Tower. Required inputs: 100 × Wood, 1000 × Component.
Relay — energy settings
Relay — energy settings records game-system configuration for the supplied demo. These values are settings, not measurements from a gameplay test.
Repair Electrical
Repair Electrical is listed in the production recipe catalog. The supplied definition does not record a resource output.
Repair Generic
Repair Generic is listed in the production recipe catalog. The supplied definition does not record a resource output.
Repair Mechanical
Repair Mechanical is listed in the production recipe catalog. The supplied definition does not record a resource output.
Repairing
Repairing is a colony job using the Electronics skill. Completion requirements and effects below come from the job definition.
Reprogrammed
Reprogrammed is a origin selection. Its recorded granted trait is Reprogrammed.
Reprogrammed
Reprogrammed is a trait definition in the neutral category.
Resilient
Resilient is a personality selection. Its recorded granted trait is Resilient.
Resilient
Resilient is a trait definition in the positive category.
Resource Boxes
Resource Boxes is a scene or prefab configuration from the demo. Its values describe this recorded object and can vary between scene instances.
Resource Boxes (1)
Resource Boxes (1) is a scene or prefab configuration from the demo. Its values describe this recorded object and can vary between scene instances.
Resource Boxes (2)
Resource Boxes (2) is a scene or prefab configuration from the demo. Its values describe this recorded object and can vary between scene instances.
Resource — village settings
Resource — village settings records game-system configuration for the supplied demo. These values are settings, not measurements from a gameplay test.
Rest — simulation settings
Rest — simulation settings records game-system configuration for the supplied demo. These values are settings, not measurements from a gameplay test.
Resting
Resting is a colony job. Completion requirements and effects below come from the job definition.
Resting
Resting is a trait definition.
Roasted Potato
Roasted Potato is a resource in the Hello World demo data.
Roasted Potato
A potato warmed by fire. Simple.
Robot
Robot is a trait definition.
Robots & overgrowth
Hostile machines can be captured and reprogrammed for colony work. Vegetation expands in real time and responds to construction. Clearing growth and d
Rogue AI collective
Rogue AI collective is a origin selection. Its recorded granted trait is Networked.
Roof Cloth Blue
Roof Cloth Blue is a building definition in the Hello World demo data.
Roof Cloth Blue
Roof Cloth Blue produces 1 × Roof Cloth Blue. Required inputs: 1 × Wood.
Roof Cloth Purple
Roof Cloth Purple is a building definition in the Hello World demo data.
Roof Cloth Purple
Roof Cloth Purple produces 1 × Roof Cloth Purple. Required inputs: 1 × Wood.
Roof Cloth Red
Roof Cloth Red is a building definition in the Hello World demo data.
Roof Cloth Red
Roof Cloth Red produces 1 × Roof Cloth Red. Required inputs: 1 × Wood.
Roomba
This entry is declared by an empty table in the supplied configuration; no properties are recorded.
Roomba01
Roomba01 is a serialized unit configuration from the demo. It records component defaults and abilities; its internal name and values may differ from l
Roomba01
Roomba01 is a resource in the Hello World demo data.
Rotten
Rotten is a trait definition.
Rubber
Rubber is a resource in the Hello World demo data. Its recorded maximum stack size is 10.