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Colony jobs

Relaxing

Relaxing is a colony job. Completion requirements and effects below come from the job definition.

8 properties →
Buildings

Relay Tower

Relay Tower is a building definition in the Hello World demo data.

4 properties →
Scene objects

Relay Tower

Relay Tower is a scene or prefab configuration from the demo. Its values describe this recorded object and can vary between scene instances.

3 properties →
Production recipes

Relay Tower

Relay Tower produces 1 × Relay Tower. Required inputs: 100 × Wood, 1000 × Component.

5 properties →
Game systems & settings

Relay — energy settings

Relay — energy settings records game-system configuration for the supplied demo. These values are settings, not measurements from a gameplay test.

1 properties →
Production recipes

Repair Electrical

Repair Electrical is listed in the production recipe catalog. The supplied definition does not record a resource output.

3 properties →
Production recipes

Repair Generic

Repair Generic is listed in the production recipe catalog. The supplied definition does not record a resource output.

3 properties →
Production recipes

Repair Mechanical

Repair Mechanical is listed in the production recipe catalog. The supplied definition does not record a resource output.

4 properties →
Colony jobs

Repairing

Repairing is a colony job using the Electronics skill. Completion requirements and effects below come from the job definition.

13 properties →
Backstories

Reprogrammed

Reprogrammed is a origin selection. Its recorded granted trait is Reprogrammed.

4 properties →
Traits

Reprogrammed

Reprogrammed is a trait definition in the neutral category.

3 properties →
Backstories

Resilient

Resilient is a personality selection. Its recorded granted trait is Resilient.

3 properties →
Traits

Resilient

Resilient is a trait definition in the positive category.

4 properties →
Scene objects

Resource Boxes

Resource Boxes is a scene or prefab configuration from the demo. Its values describe this recorded object and can vary between scene instances.

2 properties →
Scene objects

Resource Boxes (1)

Resource Boxes (1) is a scene or prefab configuration from the demo. Its values describe this recorded object and can vary between scene instances.

2 properties →
Scene objects

Resource Boxes (2)

Resource Boxes (2) is a scene or prefab configuration from the demo. Its values describe this recorded object and can vary between scene instances.

2 properties →
Game systems & settings

Resource — village settings

Resource — village settings records game-system configuration for the supplied demo. These values are settings, not measurements from a gameplay test.

4 properties →
Game systems & settings

Rest — simulation settings

Rest — simulation settings records game-system configuration for the supplied demo. These values are settings, not measurements from a gameplay test.

1 properties →
Colony jobs

Resting

Resting is a colony job. Completion requirements and effects below come from the job definition.

10 properties →
Traits

Resting

Resting is a trait definition.

5 properties →
Resources & items

Roasted Potato

Roasted Potato is a resource in the Hello World demo data.

3 properties →
Production recipes

Roasted Potato

A potato warmed by fire. Simple.

5 properties →
Traits

Robot

Robot is a trait definition.

3 properties →
Guides & tutorials

Robots & overgrowth

Hostile machines can be captured and reprogrammed for colony work. Vegetation expands in real time and responds to construction. Clearing growth and d

0 properties →
Backstories

Rogue AI collective

Rogue AI collective is a origin selection. Its recorded granted trait is Networked.

4 properties →
Buildings

Roof Cloth Blue

Roof Cloth Blue is a building definition in the Hello World demo data.

4 properties →
Production recipes

Roof Cloth Blue

Roof Cloth Blue produces 1 × Roof Cloth Blue. Required inputs: 1 × Wood.

4 properties →
Buildings

Roof Cloth Purple

Roof Cloth Purple is a building definition in the Hello World demo data.

4 properties →
Production recipes

Roof Cloth Purple

Roof Cloth Purple produces 1 × Roof Cloth Purple. Required inputs: 1 × Wood.

4 properties →
Buildings

Roof Cloth Red

Roof Cloth Red is a building definition in the Hello World demo data.

4 properties →
Production recipes

Roof Cloth Red

Roof Cloth Red produces 1 × Roof Cloth Red. Required inputs: 1 × Wood.

4 properties →
Traits

Roomba

This entry is declared by an empty table in the supplied configuration; no properties are recorded.

0 properties →
Unit configurations

Roomba01

Roomba01 is a serialized unit configuration from the demo. It records component defaults and abilities; its internal name and values may differ from l

1 properties →
Resources & items

Roomba01

Roomba01 is a resource in the Hello World demo data.

5 properties →
Traits

Rotten

Rotten is a trait definition.

5 properties →
Resources & items

Rubber

Rubber is a resource in the Hello World demo data. Its recorded maximum stack size is 10.

3 properties →