Reprogrammed is a trait definition in the neutral category.
Based on extracted game data. Names and serialized defaults can differ from live gameplay.
Quick facts
| Property | Recorded value |
|---|---|
| Category | Neutral |
| Hidden | Yes |
| int (flat modifier) | 1 |
Connections & references
Referenced by
| Record | Relationship | Quantity / context |
|---|---|---|
| ReprogrammedBackstories | Grants Trait | — |
Sources & verification
Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.
- File
- HelloWorldDemo_Data/StreamingAssets/Data/traits.toml
- Object
- /Reprogrammed
- Reader
- TOML
Field-level source references
| Property | Source pointer | Status |
|---|---|---|
| Category | /Reprogrammed/category | verified |
| Hidden | /Reprogrammed/hidden | verified |
| int (flat modifier) | /Reprogrammed/int_flat | verified |