Repairing is a colony job using the Electronics skill. Completion requirements and effects below come from the job definition.
Contents
- Quick facts
- Can complete when
- Complete when
- Effects
- Sources & verification
Quick facts
| Property | Recorded value |
|---|
| Display format | Repairing {target} |
|---|
| Handler | RepairBot |
|---|
| Skill | Electronics |
|---|
| Target | unit |
|---|
| Requires trait | Poor_Health |
|---|
| Target has trait | Robot |
|---|
| Lock trait | Being_Repaired |
|---|
| Animation | Repair |
|---|
| Overgrowth policy | Fallback |
|---|
Can complete when
| Property | Recorded value |
|---|
| Lacks trait | Poor_Health |
|---|
Complete when
| Property | Recorded value |
|---|
| Stat full | Health |
|---|
Effects
| Property | Recorded value |
|---|
| Every | 0.5 |
|---|
| health (flat modifier) | 10 |
|---|
Sources & verification
Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.
- File
- HelloWorldDemo_Data/StreamingAssets/Data/job_types.toml
- Object
- /Repair Bot
- Reader
- TOML
Field-level source references
| Property | Source pointer | Status |
|---|
| Display format | /Repair Bot/display_format | verified |
|---|
| Handler | /Repair Bot/handler | verified |
|---|
| Skill | /Repair Bot/skill | verified |
|---|
| Target | /Repair Bot/target | verified |
|---|
| Requires trait | /Repair Bot/requires_trait | verified |
|---|
| Target has trait | /Repair Bot/target_has_trait | verified |
|---|
| Lacks trait | /Repair Bot/can_complete_when/lacks_trait | verified |
|---|
| Stat full | /Repair Bot/complete_when/stat_full | verified |
|---|
| Lock trait | /Repair Bot/lock_trait | verified |
|---|
| Animation | /Repair Bot/animation | verified |
|---|
| Overgrowth policy | /Repair Bot/overgrowth_policy | verified |
|---|
| Every | /Repair Bot/effects/every | verified |
|---|
| health (flat modifier) | /Repair Bot/effects/health_flat | verified |
|---|
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