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HELLO WORLD / ARTICLE DIRECTORY

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Conditions

Wasting On

Wasting On defines condition checks and recorded trait changes. Thresholds and flags are shown as stored; their runtime evaluation is not reconstructe

4 properties →
Traits

Well Rested

Well Rested is a trait definition.

8 properties →
Game systems & settings

Wheels — terrain settings

Wheels — terrain settings records game-system configuration for the supplied demo. These values are settings, not measurements from a gameplay test.

3 properties →
Backstories

Wild man tribe

Wild man tribe is a origin selection. Its recorded granted trait is Tribal.

4 properties →
Resources & items

Wire

Wire is a resource in the Hello World demo data. Its recorded maximum stack size is 5.

4 properties →
Production recipes

Wire

A piece of wire, required for when you need to place.. well. Wires

3 properties →
Buildings

Wire Fence Corner

Wire Fence Corner is a building definition in the Hello World demo data.

4 properties →
Buildings

Wire Fence Cross

Wire Fence Cross is a building definition in the Hello World demo data.

4 properties →
Buildings

Wire Fence Straight

Wire Fence Straight is a building definition in the Hello World demo data.

4 properties →
Production recipes

Wire Fence Straight

Wire Fence Straight produces 1 × Wire Fence Straight. Required inputs: 2 × Metal.

5 properties →
Buildings

Wire Fence T Cross

Wire Fence T Cross is a building definition in the Hello World demo data.

4 properties →
Resources & items

Wood

Wood is a resource in the Hello World demo data. Its recorded maximum stack size is 5.

4 properties →
Buildings

Wooden Bench

Wooden Bench is a building definition in the Hello World demo data.

4 properties →
Production recipes

Wooden Bench

Wooden Bench produces 1 × Wooden Bench. Required inputs: 1 × Wood.

4 properties →
Buildings

Wooden Door

Wooden Door is a building definition in the Hello World demo data.

4 properties →
Production recipes

Wooden Door

Wooden Door produces 1 × Wooden Door. Required inputs: 1 × Wood.

4 properties →
Buildings

Wooden Fence

Wooden Fence is a building definition in the Hello World demo data.

4 properties →
Production recipes

Wooden Fence

Wooden Fence produces 1 × Wooden Fence. Required inputs: 1 × Wood.

4 properties →
Buildings

Wooden Roof

Wooden Roof is a building definition in the Hello World demo data.

4 properties →
Production recipes

Wooden Roof

Wooden Roof produces 1 × Wooden Roof. Required inputs: 1 × Wood.

4 properties →
Buildings

Wooden Wall

Wooden Wall is a building definition in the Hello World demo data.

4 properties →
Production recipes

Wooden Wall

Wooden Wall produces 1 × Wooden Wall. Required inputs: 1 × Wood.

4 properties →
Scene objects

Work Bench

Work Bench is a scene or prefab configuration from the demo. Its values describe this recorded object and can vary between scene instances.

2 properties →
Buildings

Work Bench

Work Bench is a building definition in the Hello World demo data.

4 properties →
Production recipes

Work Bench

Work Bench produces 1 × Work Bench. Required inputs: 2 × Wood.

4 properties →
Traits

Working

Working is a trait definition.

1 properties →
Scene objects

Wreck

Wreck is a scene or prefab configuration from the demo. Its values describe this recorded object and can vary between scene instances.

1 properties →
Resources & items

Wreck

Wreck is a resource in the Hello World demo data.

3 properties →
Traits

Zealot

Zealot is a trait definition in the neutral category. Recorded skill modifiers: Construction flat 2, Social flat 5.

5 properties →