HELLO WORLD / ARTICLE DIRECTORY
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605 articles
Wasting On
Wasting On defines condition checks and recorded trait changes. Thresholds and flags are shown as stored; their runtime evaluation is not reconstructe
Well Rested
Well Rested is a trait definition.
Wheels — terrain settings
Wheels — terrain settings records game-system configuration for the supplied demo. These values are settings, not measurements from a gameplay test.
Wild man tribe
Wild man tribe is a origin selection. Its recorded granted trait is Tribal.
Wire
Wire is a resource in the Hello World demo data. Its recorded maximum stack size is 5.
Wire
A piece of wire, required for when you need to place.. well. Wires
Wire Fence Corner
Wire Fence Corner is a building definition in the Hello World demo data.
Wire Fence Cross
Wire Fence Cross is a building definition in the Hello World demo data.
Wire Fence Straight
Wire Fence Straight is a building definition in the Hello World demo data.
Wire Fence Straight
Wire Fence Straight produces 1 × Wire Fence Straight. Required inputs: 2 × Metal.
Wire Fence T Cross
Wire Fence T Cross is a building definition in the Hello World demo data.
Wood
Wood is a resource in the Hello World demo data. Its recorded maximum stack size is 5.
Wooden Bench
Wooden Bench is a building definition in the Hello World demo data.
Wooden Bench
Wooden Bench produces 1 × Wooden Bench. Required inputs: 1 × Wood.
Wooden Door
Wooden Door is a building definition in the Hello World demo data.
Wooden Door
Wooden Door produces 1 × Wooden Door. Required inputs: 1 × Wood.
Wooden Fence
Wooden Fence is a building definition in the Hello World demo data.
Wooden Fence
Wooden Fence produces 1 × Wooden Fence. Required inputs: 1 × Wood.
Wooden Roof
Wooden Roof is a building definition in the Hello World demo data.
Wooden Roof
Wooden Roof produces 1 × Wooden Roof. Required inputs: 1 × Wood.
Wooden Wall
Wooden Wall is a building definition in the Hello World demo data.
Wooden Wall
Wooden Wall produces 1 × Wooden Wall. Required inputs: 1 × Wood.
Work Bench
Work Bench is a scene or prefab configuration from the demo. Its values describe this recorded object and can vary between scene instances.
Work Bench
Work Bench is a building definition in the Hello World demo data.
Work Bench
Work Bench produces 1 × Work Bench. Required inputs: 2 × Wood.
Working
Working is a trait definition.
Wreck
Wreck is a scene or prefab configuration from the demo. Its values describe this recorded object and can vary between scene instances.
Wreck
Wreck is a resource in the Hello World demo data.
Zealot
Zealot is a trait definition in the neutral category. Recorded skill modifiers: Construction flat 2, Social flat 5.