Wreck is a scene or prefab configuration from the demo. Its values describe this recorded object and can vary between scene instances.

Based on extracted game data. Names and serialized defaults can differ from live gameplay.

Contents
  1. Wreck
  2. Sources & verification

Wreck

PropertyRecorded value
level1

Sources & verification

Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.

File
HelloWorldDemo_Data/resources.assets
Object
resources.assets:16352
Class
Game.Village.Production.Wreck
Reader
UnityPy + reconstructed schema
Unity Version
6000.3.5f2
Field-level source references
PropertySource pointerStatus
level$.m_iLevelverified
Download the original record and provenance (JSON) ↓