HELLO WORLD / ARTICLE DIRECTORY
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605 articles
Still
Still is a building definition in the Hello World demo data.
Still
Still is a scene or prefab configuration from the demo. Its values describe this recorded object and can vary between scene instances.
Still
Still produces 1 × Still. Required inputs: 3 × Metal.
Street Lamp
Street Lamp is a scene or prefab configuration from the demo. Its values describe this recorded object and can vary between scene instances.
Street Lamp (1)
Street Lamp (1) is a scene or prefab configuration from the demo. Its values describe this recorded object and can vary between scene instances.
Street Lamp (2)
Street Lamp (2) is a scene or prefab configuration from the demo. Its values describe this recorded object and can vary between scene instances.
Street Lamp (3)
Street Lamp (3) is a scene or prefab configuration from the demo. Its values describe this recorded object and can vary between scene instances.
Street Lamp (4)
Street Lamp (4) is a scene or prefab configuration from the demo. Its values describe this recorded object and can vary between scene instances.
Stubborn
Stubborn is a personality selection. Its recorded granted trait is Stubborn.
Stubborn
Stubborn is a trait definition in the neutral category.
Stun — combat settings
A close range stun bolt that drains energy and stuns target for 2 rounds
Stunned
Stunned is a trait definition.
Sweet Potato
Sweet Potato is a resource in the Hello World demo data. Its recorded maximum stack size is 10.
Sweet Potato
Sweet Potato produces 21 × Sweet Potato. Required inputs: 1 × Sweet Potato.
Tactical combat
The official description emphasizes squad positioning, cover, and terrain during turn-based encounters. The robot pages contain extracted configuratio
Teenage rebellion
Teenage rebellion is a ending selection. Its recorded granted trait is Defiant.
Tell bots to clear the overgrowth
Things like the Charger and Fuse box get Overgrown quickly, preventing them from working. Click Zones on the bottom of the screen, select Clear Vegeta
Temporary cover (internal definition)
TempCover01 is a temporary-cover resource definition in the supplied demo. Availability during normal play is unconfirmed.
The bare necessities
The bare necessities is a quest entry. Its recorded start, completion and parent-quest references are listed below when present.
The basics
The basics is a quest entry. Its recorded start, completion and parent-quest references are listed below when present.
The Bot of Theseus
The Bot of Theseus is a origin selection. Its recorded granted trait is Bot Of Theseus.
Time — time settings
Time — time settings records game-system configuration for the supplied demo. These values are settings, not measurements from a gameplay test.
Tire
Tire is a resource in the Hello World demo data.
Tired
Tired is a trait definition.
Toolkit
Electronics toolkit for repairing robots
Torch
Torch is a building definition in the Hello World demo data.
Tough
Tough is a personality selection. Its recorded granted trait is Tough.
Tough
Tough is a trait definition in the positive category.
Track Bot
Track Bot is a unit-type definition with recorded attributes, skills and starting traits. The tables below describe the supplied demo build.
Track Bot
This entry is declared by an empty table in the supplied configuration; no properties are recorded.
Track Bot01
Track Bot01 is a serialized unit configuration from the demo. It records component defaults and abilities; its internal name and values may differ fro
Track Bot01
Track Bot01 is a resource in the Hello World demo data.
Track Bot02
Track Bot02 is a serialized unit configuration from the demo. It records component defaults and abilities; its internal name and values may differ fro
Track Bot02
Track Bot02 is a resource in the Hello World demo data.
Tracks — terrain settings
Tracks — terrain settings records game-system configuration for the supplied demo. These values are settings, not measurements from a gameplay test.
Trade gone wrong
Trade gone wrong is a ending selection. Its recorded granted trait is Hustler.