Track Bot01 is a serialized unit configuration from the demo. It records component defaults and abilities; its internal name and values may differ from live gameplay.

Based on extracted game data. Names and serialized defaults can differ from live gameplay.

Contents
  1. Bot
  2. Ability aimed shot
  3. Enemy unit
  4. Sources & verification

Bot

PropertyRecorded value
Unit size (internal code; mapping unconfirmed)0

Ability aimed shot

PropertyRecorded value
range10
Min damage override (negative default; not confirmed damage)-1
Max damage override (negative default; not confirmed damage)-1

Enemy unit

PropertyRecorded value
max action points2

Sources & verification

Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.

File
HelloWorldDemo_Data/resources.assets
Object
resources.assets:16941
Class
Game.Units.Bot
Reader
UnityPy + reconstructed schema
Unity Version
6000.3.5f2
Field-level source references
PropertySource pointerStatus
Unit size (internal code; mapping unconfirmed)$.m_unitSizeverified
range$.m_iRangeverified
Min damage override (negative default; not confirmed damage)$.m_minDamageOverrideverified
Max damage override (negative default; not confirmed damage)$.m_maxDamageOverrideverified
max action points$.m_iMaxActionPointsverified
Download the original record and provenance (JSON) ↓