Wasting is a trait definition in the negative category.

Based on extracted game data. Names and serialized defaults can differ from live gameplay.

Contents
  1. Quick facts
  2. Job modifiers
  3. Sources & verification

Quick facts

PropertyRecorded value
CategoryNegative
Color#8B0000
Narration{name} is wasting away
Narration priority3
Rethinkself
str (flat modifier)-3
agi (flat modifier)-3
per (flat modifier)-2
int (flat modifier)-1
Sanity percent-25
Iconskeleton
Causality severity20

Job modifiers

PropertyRecorded value
Eatoverride

Sources & verification

Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.

File
HelloWorldDemo_Data/StreamingAssets/Data/traits.toml
Object
/Wasting
Reader
TOML
Field-level source references
PropertySource pointerStatus
Category/Wasting/categoryverified
Color/Wasting/colorverified
Narration/Wasting/narrationverified
Narration priority/Wasting/narration_priorityverified
Rethink/Wasting/rethinkverified
str (flat modifier)/Wasting/str_flatverified
agi (flat modifier)/Wasting/agi_flatverified
per (flat modifier)/Wasting/per_flatverified
int (flat modifier)/Wasting/int_flatverified
Sanity percent/Wasting/sanity_percentverified
Icon/Wasting/iconverified
Causality severity/Wasting/causality_severityverified
Eat/Wasting/job_modifiers/Eatverified
Download the original record and provenance (JSON) ↓