Sick is a trait definition.
Based on extracted game data. Names and serialized defaults can differ from live gameplay.
Quick facts
| Property | Recorded value |
|---|---|
| Color | #e8a838 |
| Icon | heart_broken |
| Narration | {name} is feeling sick |
| Narration priority | 4 |
| Rethink | self |
| str (flat modifier) | -1 |
| wil (flat modifier) | -1 |
| Causality severity | 11 |
Sources & verification
Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.
- File
- HelloWorldDemo_Data/StreamingAssets/Data/traits.toml
- Object
- /Sick
- Reader
- TOML
Field-level source references
| Property | Source pointer | Status |
|---|---|---|
| Color | /Sick/color | verified |
| Icon | /Sick/icon | verified |
| Narration | /Sick/narration | verified |
| Narration priority | /Sick/narration_priority | verified |
| Rethink | /Sick/rethink | verified |
| str (flat modifier) | /Sick/str_flat | verified |
| wil (flat modifier) | /Sick/wil_flat | verified |
| Causality severity | /Sick/causality_severity | verified |