Break down for raw materials

Based on extracted game data. Names and serialized defaults can differ from live gameplay.

Contents
  1. Recipe requirements & output
  2. Classification
  3. Work phases (recorded order)
  4. Quick facts
  5. Connections & references
  6. Related articles
  7. Sources & verification

Recipe requirements & output

Outputs

RecordQuantityReference status
Scrap Metal4resolved

Classification

PropertyRecorded value
Tag 1BotWreck

Work phases (recorded order)

PropertyRecorded value
Phase 1 — Construction2

Quick facts

PropertyRecorded value
Tool requiredYes

Connections & references

Linked records

RecordRelationshipQuantity / context
Scrap MetalResources & itemsOutputs4

Sources & verification

Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.

File
HelloWorldDemo_Data/StreamingAssets/Data/recipes.toml
Object
/Scrap for Materials
Reader
TOML
Field-level source references
PropertySource pointerStatus
Tag 1/Scrap for Materials/tags/0verified
Phase 1 — Construction/Scrap for Materials/work/0/Constructionverified
Tool required/Scrap for Materials/requires_toolverified
Download the original record and provenance (JSON) ↓