Ran out of charge is a ending selection. Its recorded granted trait is Infinite Limp Mode.

Based on extracted game data. Names and serialized defaults can differ from live gameplay.

Contents
  1. Quick facts
  2. Requires
  3. Connections & references
  4. Related articles
  5. Sources & verification

Quick facts

PropertyRecorded value
CategoryEnding
Narrative human
Narrative robotRan out of battery a long time ago, and somehow just kept going in {Trait}.

Requires

PropertyRecorded value
requires 1Robot

Connections & references

Linked records

RecordRelationshipQuantity / context
Infinite Limp ModeTraitsGrants Trait—

Sources & verification

Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.

File
HelloWorldDemo_Data/StreamingAssets/Data/backstories.toml
Object
/Ending_Ran_Out_Of_Charge
Reader
TOML
Field-level source references
PropertySource pointerStatus
Category/Ending_Ran_Out_Of_Charge/categoryverified
requires 1/Ending_Ran_Out_Of_Charge/requires/0verified
Narrative human/Ending_Ran_Out_Of_Charge/narrative_humanverified
Narrative robot/Ending_Ran_Out_Of_Charge/narrative_robotverified
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