Panicking is a colony job. Completion requirements and effects below come from the job definition.

Based on extracted game data. Names and serialized defaults can differ from live gameplay.

Contents
  1. Quick facts
  2. Complete when
  3. Worker required traits
  4. Sources & verification

Quick facts

PropertyRecorded value
Display formatStop, drop, and roll!
HandlerStopDropRoll
Targetany
ActionRelax
Base scoreemergency
Max game hours0.5
AnimationOnFire
Immune to rethinkYes

Complete when

PropertyRecorded value
Action completeYes

Worker required traits

PropertyRecorded value
worker required traits 1On_Fire

Sources & verification

Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.

File
HelloWorldDemo_Data/StreamingAssets/Data/job_types.toml
Object
/Stop Drop Roll
Reader
TOML
Field-level source references
PropertySource pointerStatus
Display format/Stop Drop Roll/display_formatverified
Handler/Stop Drop Roll/handlerverified
Target/Stop Drop Roll/targetverified
Action/Stop Drop Roll/actionverified
Action complete/Stop Drop Roll/complete_when/action_completeverified
Base score/Stop Drop Roll/base_scoreverified
worker required traits 1/Stop Drop Roll/worker_required_traits/0verified
Max game hours/Stop Drop Roll/max_game_hoursverified
Animation/Stop Drop Roll/animationverified
Immune to rethink/Stop Drop Roll/immune_to_rethinkverified
Download the original record and provenance (JSON) ↓