Panicking is a colony job. Completion requirements and effects below come from the job definition.
Contents
- Quick facts
- Complete when
- Worker required traits
- Sources & verification
Quick facts
| Property | Recorded value |
|---|
| Display format | Stop, drop, and roll! |
|---|
| Handler | StopDropRoll |
|---|
| Target | any |
|---|
| Action | Relax |
|---|
| Base score | emergency |
|---|
| Max game hours | 0.5 |
|---|
| Animation | OnFire |
|---|
| Immune to rethink | Yes |
|---|
Complete when
| Property | Recorded value |
|---|
| Action complete | Yes |
|---|
Worker required traits
| Property | Recorded value |
|---|
| worker required traits 1 | On_Fire |
|---|
Sources & verification
Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.
- File
- HelloWorldDemo_Data/StreamingAssets/Data/job_types.toml
- Object
- /Stop Drop Roll
- Reader
- TOML
Field-level source references
| Property | Source pointer | Status |
|---|
| Display format | /Stop Drop Roll/display_format | verified |
|---|
| Handler | /Stop Drop Roll/handler | verified |
|---|
| Target | /Stop Drop Roll/target | verified |
|---|
| Action | /Stop Drop Roll/action | verified |
|---|
| Action complete | /Stop Drop Roll/complete_when/action_complete | verified |
|---|
| Base score | /Stop Drop Roll/base_score | verified |
|---|
| worker required traits 1 | /Stop Drop Roll/worker_required_traits/0 | verified |
|---|
| Max game hours | /Stop Drop Roll/max_game_hours | verified |
|---|
| Animation | /Stop Drop Roll/animation | verified |
|---|
| Immune to rethink | /Stop Drop Roll/immune_to_rethink | verified |
|---|
Download the original record and provenance (JSON) ↓