Long walk is a ending selection. Its recorded granted trait is Calm.
Based on extracted game data. Names and serialized defaults can differ from live gameplay.
Quick facts
| Property | Recorded value |
|---|---|
| Category | Ending |
| Narrative human | Started walking and did not stop for a few months. Found peace and {Trait} in the journey. |
| Narrative robot | Walked {Trait}ly across the continent, trickle charging their way through the wilderness. |
Connections & references
Linked records
| Record | Relationship | Quantity / context |
|---|---|---|
| CalmTraits | Grants Trait | — |
Sources & verification
Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.
- File
- HelloWorldDemo_Data/StreamingAssets/Data/backstories.toml
- Object
- /Ending_Long_Walk
- Reader
- TOML
Field-level source references
| Property | Source pointer | Status |
|---|---|---|
| Category | /Ending_Long_Walk/category | verified |
| Narrative human | /Ending_Long_Walk/narrative_human | verified |
| Narrative robot | /Ending_Long_Walk/narrative_robot | verified |