Inflammable is a trait definition.
Based on extracted game data. Names and serialized defaults can differ from live gameplay.
Quick facts
| Property | Recorded value |
|---|---|
| Icon | local_fire_department |
| Hidden | Yes |
Connections & references
Referenced by
| Record | Relationship | Quantity / context |
|---|---|---|
| ComponentResources & items | Traits | — |
| Concrete BlockBuildings | Traits | — |
| Electric CableBuildings | Traits | — |
| Fuse BoxBuildings | Traits | — |
| Light CableBuildings | Traits | — |
| MetalResources & items | Traits | — |
| Metal DoorBuildings | Traits | — |
| Metal RoofBuildings | Traits | — |
| Metal WallBuildings | Traits | — |
| Metal WindowBuildings | Traits | — |
| Metal Work BenchBuildings | Traits | — |
| PebbleResources & items | Traits | — |
| Pebble PathBuildings | Traits | — |
| Scrap MetalResources & items | Traits | — |
| Spider Bot MilitaryUnit types | Traits | — |
| Standalone ChargerBuildings | Traits | — |
| StillBuildings | Traits | — |
| WireResources & items | Traits | — |
Sources & verification
Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.
- File
- HelloWorldDemo_Data/StreamingAssets/Data/traits.toml
- Object
- /Inflammable
- Reader
- TOML
Field-level source references
| Property | Source pointer | Status |
|---|---|---|
| Icon | /Inflammable/icon | verified |
| Hidden | /Inflammable/hidden | verified |