Human Crashes In is an event configuration in the demo. Recorded conditions, chances and timing appear below.
Contents
- Quick facts
- Conditions
- Atmosphere
- Sources & verification
Quick facts
| Property | Recorded value |
|---|
| Category | Story |
|---|
| Score | 100 |
|---|
| Chance | 1 |
|---|
| Cooldown hours | 9999 |
|---|
| Max fires | 1 |
|---|
| Exclusive | Yes |
|---|
Conditions
| Property | Recorded value |
|---|
| Require trigger | opening_charging_complete |
|---|
| Not in combat | Yes |
|---|
Atmosphere
| Property | Recorded value |
|---|
| Threat | 0.5 |
|---|
Sources & verification
Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.
- File
- HelloWorldDemo_Data/StreamingAssets/Data/incidents.toml
- Object
- /HumanCrashesIn
- Reader
- TOML
Field-level source references
| Property | Source pointer | Status |
|---|
| Category | /HumanCrashesIn/category | verified |
|---|
| Score | /HumanCrashesIn/score | verified |
|---|
| Chance | /HumanCrashesIn/chance | verified |
|---|
| Cooldown hours | /HumanCrashesIn/cooldown_hours | verified |
|---|
| Max fires | /HumanCrashesIn/max_fires | verified |
|---|
| Exclusive | /HumanCrashesIn/exclusive | verified |
|---|
| Require trigger | /HumanCrashesIn/conditions/require_trigger | verified |
|---|
| Not in combat | /HumanCrashesIn/conditions/not_in_combat | verified |
|---|
| Threat | /HumanCrashesIn/atmosphere/threat | verified |
|---|
Download the original record and provenance (JSON) ↓