Human Crashes In is an event configuration in the demo. Recorded conditions, chances and timing appear below.

Based on extracted game data. Names and serialized defaults can differ from live gameplay.

Contents
  1. Quick facts
  2. Conditions
  3. Atmosphere
  4. Sources & verification

Quick facts

PropertyRecorded value
CategoryStory
Score100
Chance1
Cooldown hours9999
Max fires1
ExclusiveYes

Conditions

PropertyRecorded value
Require triggeropening_charging_complete
Not in combatYes

Atmosphere

PropertyRecorded value
Threat0.5

Sources & verification

Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.

File
HelloWorldDemo_Data/StreamingAssets/Data/incidents.toml
Object
/HumanCrashesIn
Reader
TOML
Field-level source references
PropertySource pointerStatus
Category/HumanCrashesIn/categoryverified
Score/HumanCrashesIn/scoreverified
Chance/HumanCrashesIn/chanceverified
Cooldown hours/HumanCrashesIn/cooldown_hoursverified
Max fires/HumanCrashesIn/max_firesverified
Exclusive/HumanCrashesIn/exclusiveverified
Require trigger/HumanCrashesIn/conditions/require_triggerverified
Not in combat/HumanCrashesIn/conditions/not_in_combatverified
Threat/HumanCrashesIn/atmosphere/threatverified
Download the original record and provenance (JSON) ↓