Hallucinating is a colony job. Completion requirements and effects below come from the job definition.

Based on extracted game data. Names and serialized defaults can differ from live gameplay.

Contents
  1. Quick facts
  2. Complete when
  3. Worker required traits
  4. Sources & verification

Quick facts

PropertyRecorded value
Display formatHallucinating
HandlerHallucinateStare
Targetany
ActionHallucinateStare
Is idleYes
Idle activityWander
Base scorecritical
AnimationIdle

Complete when

PropertyRecorded value
Action completeYes

Worker required traits

PropertyRecorded value
worker required traits 1Hallucinating

Sources & verification

Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.

File
HelloWorldDemo_Data/StreamingAssets/Data/job_types.toml
Object
/Hallucinate Stare
Reader
TOML
Field-level source references
PropertySource pointerStatus
Display format/Hallucinate Stare/display_formatverified
Handler/Hallucinate Stare/handlerverified
Target/Hallucinate Stare/targetverified
Action/Hallucinate Stare/actionverified
Is idle/Hallucinate Stare/is_idleverified
Idle activity/Hallucinate Stare/idle_activityverified
Action complete/Hallucinate Stare/complete_when/action_completeverified
Base score/Hallucinate Stare/base_scoreverified
worker required traits 1/Hallucinate Stare/worker_required_traits/0verified
Animation/Hallucinate Stare/animationverified
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