Not very elegant, but very functional. Causes Area damage.
Based on extracted game data. Names and serialized defaults can differ from live gameplay.
Quick facts
| Property | Recorded value |
|---|---|
| Despawn delay | 0.1 |
| Max count | 3 |
| Radius | 2.5 |
| Range | 6 |
| Speed | 10 |
| Damage | 75 |
Sources & verification
Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.
- File
- HelloWorldDemo_Data/StreamingAssets/Data/config/combat.toml
- Object
- /Grenade
- Reader
- TOML
Field-level source references
| Property | Source pointer | Status |
|---|---|---|
| Despawn delay | /Grenade/DespawnDelay | verified |
| Max count | /Grenade/MaxCount | verified |
| Radius | /Grenade/Radius | verified |
| Range | /Grenade/Range | verified |
| Speed | /Grenade/Speed | verified |
| Damage | /Grenade/Damage | verified |