Gourmet Meal is a trait definition.
Based on extracted game data. Names and serialized defaults can differ from live gameplay.
Quick facts
| Property | Recorded value |
|---|---|
| Duration | 6 |
| Every | -1 |
| health (flat modifier) | 15 |
| Icon | restaurant |
| sanity (flat modifier) | 5 |
Connections & references
Referenced by
| Record | Relationship | Quantity / context |
|---|---|---|
| Quality ExtraordinaryTraits | Consumed Traits | — |
Sources & verification
Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.
- File
- HelloWorldDemo_Data/StreamingAssets/Data/traits.toml
- Object
- /Gourmet_Meal
- Reader
- TOML
Field-level source references
| Property | Source pointer | Status |
|---|---|---|
| Duration | /Gourmet_Meal/duration | verified |
| Every | /Gourmet_Meal/every | verified |
| health (flat modifier) | /Gourmet_Meal/health_flat | verified |
| Icon | /Gourmet_Meal/icon | verified |
| sanity (flat modifier) | /Gourmet_Meal/sanity_flat | verified |