Fire — fire settings records game-system configuration for the supplied demo. These values are settings, not measurements from a gameplay test.
Based on extracted game data. Names and serialized defaults can differ from live gameplay.
Quick facts
| Property | Recorded value |
|---|---|
| Mesh count | 10 |
| Grow speed | 1.5 |
| Consume speed | 0.5 |
| Fuel multiplier | 2 |
| Root fuel factor | 0.05 |
| Spread limit | 0.4 |
| Spread start amount | 0.1 |
| Jump distance | 3 |
| Jump chance | 0.15 |
| Damage check interval | 0.167 |
| Save difficulty min | 4 |
| Save difficulty max | 18 |
| Light flicker | 0.25 |
| Light min range | 0.2 |
| Light max range | 8 |
| Light intensity | 20 |
| Extinguish interval | 10 |
| Extinguish amount | 0.5 |
| Entity extinguish time | 120 |
| Max workers per fire | 2 |
| Min firefighting jobs | 10 |
| Wetness decay rate | 1.25 |
Sources & verification
Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.
- File
- HelloWorldDemo_Data/StreamingAssets/Data/config/fire.toml
- Object
- /Fire
- Reader
- TOML
Field-level source references
| Property | Source pointer | Status |
|---|---|---|
| Mesh count | /Fire/MeshCount | verified |
| Grow speed | /Fire/GrowSpeed | verified |
| Consume speed | /Fire/ConsumeSpeed | verified |
| Fuel multiplier | /Fire/FuelMultiplier | verified |
| Root fuel factor | /Fire/RootFuelFactor | verified |
| Spread limit | /Fire/SpreadLimit | verified |
| Spread start amount | /Fire/SpreadStartAmount | verified |
| Jump distance | /Fire/JumpDistance | verified |
| Jump chance | /Fire/JumpChance | verified |
| Damage check interval | /Fire/DamageCheckInterval | verified |
| Save difficulty min | /Fire/SaveDifficultyMin | verified |
| Save difficulty max | /Fire/SaveDifficultyMax | verified |
| Light flicker | /Fire/LightFlicker | verified |
| Light min range | /Fire/LightMinRange | verified |
| Light max range | /Fire/LightMaxRange | verified |
| Light intensity | /Fire/LightIntensity | verified |
| Extinguish interval | /Fire/ExtinguishInterval | verified |
| Extinguish amount | /Fire/ExtinguishAmount | verified |
| Entity extinguish time | /Fire/EntityExtinguishTime | verified |
| Max workers per fire | /Fire/MaxWorkersPerFire | verified |
| Min firefighting jobs | /Fire/MinFirefightingJobs | verified |
| Wetness decay rate | /Fire/WetnessDecayRate | verified |