Clearing debris is a colony job using the Electronics skill. Completion requirements and effects below come from the job definition.

Based on extracted game data. Names and serialized defaults can differ from live gameplay.

Contents
  1. Quick facts
  2. Complete when
  3. Effects
  4. Sources & verification

Quick facts

PropertyRecorded value
Display formatClearing debris from {target}
HandlerClearDebris
SkillElectronics
Targetunit
Requires traitDebris_In_Joints
Lock traitBeing_Repaired
AnimationRepair
Overgrowth policyFallback

Complete when

PropertyRecorded value
Lacks traitDebris_In_Joints

Effects

PropertyRecorded value
Every0.25
Remove traitDebris_In_Joints

Sources & verification

Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.

File
HelloWorldDemo_Data/StreamingAssets/Data/job_types.toml
Object
/Clear Debris
Reader
TOML
Field-level source references
PropertySource pointerStatus
Display format/Clear Debris/display_formatverified
Handler/Clear Debris/handlerverified
Skill/Clear Debris/skillverified
Target/Clear Debris/targetverified
Requires trait/Clear Debris/requires_traitverified
Lacks trait/Clear Debris/complete_when/lacks_traitverified
Lock trait/Clear Debris/lock_traitverified
Animation/Clear Debris/animationverified
Overgrowth policy/Clear Debris/overgrowth_policyverified
Every/Clear Debris/effects/everyverified
Remove trait/Clear Debris/effects/remove_traitverified
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