Clearing debris is a colony job using the Electronics skill. Completion requirements and effects below come from the job definition.
Contents
- Quick facts
- Complete when
- Effects
- Sources & verification
Quick facts
| Property | Recorded value |
|---|
| Display format | Clearing debris from {target} |
|---|
| Handler | ClearDebris |
|---|
| Skill | Electronics |
|---|
| Target | unit |
|---|
| Requires trait | Debris_In_Joints |
|---|
| Lock trait | Being_Repaired |
|---|
| Animation | Repair |
|---|
| Overgrowth policy | Fallback |
|---|
Complete when
| Property | Recorded value |
|---|
| Lacks trait | Debris_In_Joints |
|---|
Effects
| Property | Recorded value |
|---|
| Every | 0.25 |
|---|
| Remove trait | Debris_In_Joints |
|---|
Sources & verification
Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.
- File
- HelloWorldDemo_Data/StreamingAssets/Data/job_types.toml
- Object
- /Clear Debris
- Reader
- TOML
Field-level source references
| Property | Source pointer | Status |
|---|
| Display format | /Clear Debris/display_format | verified |
|---|
| Handler | /Clear Debris/handler | verified |
|---|
| Skill | /Clear Debris/skill | verified |
|---|
| Target | /Clear Debris/target | verified |
|---|
| Requires trait | /Clear Debris/requires_trait | verified |
|---|
| Lacks trait | /Clear Debris/complete_when/lacks_trait | verified |
|---|
| Lock trait | /Clear Debris/lock_trait | verified |
|---|
| Animation | /Clear Debris/animation | verified |
|---|
| Overgrowth policy | /Clear Debris/overgrowth_policy | verified |
|---|
| Every | /Clear Debris/effects/every | verified |
|---|
| Remove trait | /Clear Debris/effects/remove_trait | verified |
|---|
Download the original record and provenance (JSON) ↓