Checking for updates is a colony job. Completion requirements and effects below come from the job definition.

Based on extracted game data. Names and serialized defaults can differ from live gameplay.

Contents
  1. Quick facts
  2. Worker required traits
  3. Complete when
  4. Sources & verification

Quick facts

PropertyRecorded value
Display formatChecking for updates
HandlerCheckForUpdates
Targetany
ActionCheckForUpdates
Is idleYes
Idle activityCheckUpdates
Max game hours1.5
AnimationIdle

Worker required traits

PropertyRecorded value
worker required traits 1Robot

Complete when

PropertyRecorded value
Action completeYes

Sources & verification

Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.

File
HelloWorldDemo_Data/StreamingAssets/Data/job_types.toml
Object
/Check for Updates
Reader
TOML
Field-level source references
PropertySource pointerStatus
Display format/Check for Updates/display_formatverified
Handler/Check for Updates/handlerverified
Target/Check for Updates/targetverified
Action/Check for Updates/actionverified
Is idle/Check for Updates/is_idleverified
Idle activity/Check for Updates/idle_activityverified
worker required traits 1/Check for Updates/worker_required_traits/0verified
Action complete/Check for Updates/complete_when/action_completeverified
Max game hours/Check for Updates/max_game_hoursverified
Animation/Check for Updates/animationverified
Download the original record and provenance (JSON) ↓