{"aliases":["@asset::resources.assets::14884","@asset::resources.assets::14920","@asset::resources.assets::15151","@asset::resources.assets::15365","@asset::resources.assets::16427","@asset::resources.assets::16430","@asset::resources.assets::16461","@asset::resources.assets::16479","@asset::resources.assets::16555","@asset::resources.assets::16861","@asset::resources.assets::5106","HelloWorldDemo_Data/resources.assets::resources.assets::15365","Human03"],"category":"Unit configurations","classification":{"confidence":0.95,"evidence":"Serialized class Game.Units.Human","status":"inferred"},"cleanup":{"original_category":"Characters","original_kind":"character","original_name":"Human03"},"confidence":1.0,"description":"Human03 is a serialized unit configuration from the demo. It records component defaults and abilities; its internal name and values may differ from live gameplay.","description_source":{"file":"reports/cleanup/README.md","pointer":"character-c8bfaa9be728b63b27ed","reader":"Editorial summary of this record and its explicit relationships"},"facts":[{"key":"Human.Unit size","label":"Unit size (internal code; mapping unconfirmed)","section":"Human","source":{"assembly":"Assembly-CSharp","bytes_validated":48,"class":"Game.Units.Human","file":"HelloWorldDemo_Data/resources.assets","object":"resources.assets:15365","pointer":"$.m_unitSize","reader":"UnityPy + reconstructed schema","unity_type":"MonoBehaviour","unity_version":"6000.3.5f2"},"status":"verified","value":0},{"key":"Ability_Grenade.I range","label":"range","section":"Ability grenade","source":{"assembly":"Assembly-CSharp","bytes_validated":52,"class":"Game.Combat.Abilities.Ability_Grenade","file":"HelloWorldDemo_Data/resources.assets","object":"resources.assets:16430","pointer":"$.m_iRange","reader":"UnityPy + reconstructed schema","unity_type":"MonoBehaviour","unity_version":"6000.3.5f2"},"status":"verified","value":9},{"key":"Ability_Grenade.I count","label":"count","section":"Ability grenade","source":{"assembly":"Assembly-CSharp","bytes_validated":52,"class":"Game.Combat.Abilities.Ability_Grenade","file":"HelloWorldDemo_Data/resources.assets","object":"resources.assets:16430","pointer":"$.m_iCount","reader":"UnityPy + reconstructed schema","unity_type":"MonoBehaviour","unity_version":"6000.3.5f2"},"status":"verified","value":3},{"key":"PlayerUnit.I max action points","label":"max action points","section":"Player unit","source":{"assembly":"Assembly-CSharp","bytes_validated":36,"class":"Game.Combat.PlayerUnit","file":"HelloWorldDemo_Data/resources.assets","object":"resources.assets:16479","pointer":"$.m_iMaxActionPoints","reader":"UnityPy + reconstructed schema","unity_type":"MonoBehaviour","unity_version":"6000.3.5f2"},"status":"verified","value":2},{"key":"Ability_AimedShot.I range","label":"range","section":"Ability aimed shot","source":{"assembly":"Assembly-CSharp","bytes_validated":56,"class":"Game.Combat.Abilities.Ability_AimedShot","file":"HelloWorldDemo_Data/resources.assets","object":"resources.assets:16555","pointer":"$.m_iRange","reader":"UnityPy + reconstructed schema","unity_type":"MonoBehaviour","unity_version":"6000.3.5f2"},"status":"verified","value":10},{"key":"Ability_AimedShot.Min damage override","label":"Min damage override (negative default; not confirmed damage)","section":"Ability aimed shot","source":{"assembly":"Assembly-CSharp","bytes_validated":56,"class":"Game.Combat.Abilities.Ability_AimedShot","file":"HelloWorldDemo_Data/resources.assets","object":"resources.assets:16555","pointer":"$.m_minDamageOverride","reader":"UnityPy + reconstructed schema","unity_type":"MonoBehaviour","unity_version":"6000.3.5f2"},"status":"verified","value":-1.0},{"key":"Ability_AimedShot.Max damage override","label":"Max damage override (negative default; not confirmed damage)","section":"Ability aimed shot","source":{"assembly":"Assembly-CSharp","bytes_validated":56,"class":"Game.Combat.Abilities.Ability_AimedShot","file":"HelloWorldDemo_Data/resources.assets","object":"resources.assets:16555","pointer":"$.m_maxDamageOverride","reader":"UnityPy + reconstructed schema","unity_type":"MonoBehaviour","unity_version":"6000.3.5f2"},"status":"verified","value":-1.0}],"game_id":"HelloWorldDemo_Data/resources.assets::resources.assets::15365","has_explicit_id":true,"id":"character-c8bfaa9be728b63b27ed","image":"c7efddd77a2f9006541f602ff5706df6fd6a446f5c58e2281371d9fdd163076f.webp","image_ref":"@asset::sharedassets0.assets::329","image_source":{"assembly":"Assembly-CSharp","bytes_validated":48,"class":"Game.Units.Human","file":"HelloWorldDemo_Data/resources.assets","object":"resources.assets:15365","pointer":"$.m_portrait","reader":"UnityPy + reconstructed schema","unity_type":"MonoBehaviour","unity_version":"6000.3.5f2"},"indexable":false,"kind":"unit-configuration","name":"Human03","name_source":{"assembly":"Assembly-CSharp","bytes_validated":48,"class":"Game.Units.Human","file":"HelloWorldDemo_Data/resources.assets","object":"resources.assets:5106","pointer":"$.m_Name","reader":"UnityPy + reconstructed schema","unity_type":"MonoBehaviour","unity_version":"6000.3.5f2"},"output_declaration":null,"raw":{"m_Enabled":1,"m_GameObject":{"$ref":"HelloWorldDemo_Data/resources.assets::resources.assets::5106","m_FileID":0,"m_PathID":5106},"m_Name":"Human03","m_Script":{"$ref":"@asset::globalgamemanagers.assets::2223","m_FileID":1,"m_PathID":2223},"m_portrait":{"$ref":"@asset::sharedassets0.assets::329","m_FileID":2,"m_PathID":329},"m_unitSize":0},"relationships":[],"slug":"human03-c8bfaa9b","source":{"assembly":"Assembly-CSharp","bytes_validated":48,"class":"Game.Units.Human","file":"HelloWorldDemo_Data/resources.assets","object":"resources.assets:15365","pointer":"$","reader":"UnityPy + reconstructed schema","unity_type":"MonoBehaviour","unity_version":"6000.3.5f2"},"sources":[{"assembly":"Assembly-CSharp","bytes_validated":48,"class":"Game.Units.Human","file":"HelloWorldDemo_Data/resources.assets","object":"resources.assets:15365","pointer":"$","reader":"UnityPy + reconstructed schema","unity_type":"MonoBehaviour","unity_version":"6000.3.5f2"},{"assembly":"Assembly-CSharp","bytes_validated":44,"class":"Game.Combat.Abilities.Ability_Movement","file":"HelloWorldDemo_Data/resources.assets","object":"resources.assets:14884","pointer":"$","reader":"UnityPy + reconstructed schema","unity_type":"MonoBehaviour","unity_version":"6000.3.5f2"},{"assembly":"Assembly-CSharp","bytes_validated":32,"class":"Game.Units.AI.Brain","file":"HelloWorldDemo_Data/resources.assets","object":"resources.assets:14920","pointer":"$","reader":"UnityPy + reconstructed schema","unity_type":"MonoBehaviour","unity_version":"6000.3.5f2"},{"assembly":"Assembly-CSharp","bytes_validated":56,"class":"Game.GameTriggers.GameTrigger","file":"HelloWorldDemo_Data/resources.assets","object":"resources.assets:15151","pointer":"$","reader":"UnityPy + reconstructed schema","unity_type":"MonoBehaviour","unity_version":"6000.3.5f2"},{"assembly":"Assembly-CSharp","bytes_validated":32,"class":"Game.Units.UnitArmInventory","file":"HelloWorldDemo_Data/resources.assets","object":"resources.assets:16427","pointer":"$","reader":"UnityPy + reconstructed schema","unity_type":"MonoBehaviour","unity_version":"6000.3.5f2"},{"assembly":"Assembly-CSharp","bytes_validated":52,"class":"Game.Combat.Abilities.Ability_Grenade","file":"HelloWorldDemo_Data/resources.assets","object":"resources.assets:16430","pointer":"$","reader":"UnityPy + reconstructed schema","unity_type":"MonoBehaviour","unity_version":"6000.3.5f2"},{"assembly":"Assembly-CSharp","bytes_validated":48,"class":"Game.Banter.Banter","file":"HelloWorldDemo_Data/resources.assets","object":"resources.assets:16461","pointer":"$","reader":"UnityPy + reconstructed schema","unity_type":"MonoBehaviour","unity_version":"6000.3.5f2"},{"assembly":"Assembly-CSharp","bytes_validated":36,"class":"Game.Combat.PlayerUnit","file":"HelloWorldDemo_Data/resources.assets","object":"resources.assets:16479","pointer":"$","reader":"UnityPy + reconstructed schema","unity_type":"MonoBehaviour","unity_version":"6000.3.5f2"},{"assembly":"Assembly-CSharp","bytes_validated":56,"class":"Game.Combat.Abilities.Ability_AimedShot","file":"HelloWorldDemo_Data/resources.assets","object":"resources.assets:16555","pointer":"$","reader":"UnityPy + reconstructed schema","unity_type":"MonoBehaviour","unity_version":"6000.3.5f2"},{"assembly":"Assembly-CSharp","bytes_validated":36,"class":"General.Ground.VegetationInteractor","file":"HelloWorldDemo_Data/resources.assets","object":"resources.assets:16861","pointer":"$","reader":"UnityPy + reconstructed schema","unity_type":"MonoBehaviour","unity_version":"6000.3.5f2"}],"status":"verified","tables":[],"updated_at":"2026-10-19T00:10:12+00:00","validation":[]}
